﻿package bdz.common.utils
{
	import flash.utils.Dictionary;
	
	/**
	 * ...
	 * @author ...
	 */
	public class GraphedLetters
	{
		private var _letters:Object;
		function GraphedLetters() {
			_letters = new Object();
			setUpLetters();
		}
		private function setUpLetters():void {
			_letters["a"] = []
			_letters["b"] = [];
			_letters["c"] = [];
			_letters["d"] = [];
			_letters["e"] = [];
			_letters["f"] = [];
			_letters["g"] = [];
			_letters["h"] = [];
			_letters["i"] = [];
			_letters["j"] = [];
			_letters["k"] = [];
			_letters["l"] = [];
			_letters["m"] = [];
			_letters["n"] = [];
			_letters["o"] = [];
			_letters["p"] = [];
			_letters["q"] = [];
			_letters["r"] = [];
			_letters["s"] = [];
			_letters["t"] = [];
			_letters["u"] = [];
			_letters["v"] = [];
			_letters["w"] = [];
			_letters["x"] = [];
			_letters["y"] = [];
			_letters["z"] = [];
			
			_letters["A"] = [[0,1,1,1,0],[1,0,0,0,1], [1,1,1,1,1], [1, 0, 0, 0, 1], [1,0,0,0,1]];
			_letters["B"] = [[1, 1, 1, 1, 0], [1, 0, 0, 0, 1], [1, 1, 1, 1, 0], [1, 0, 0, 0, 1], [1, 1, 1, 1, 0]];
			_letters["C"] = [];
			_letters["D"] = [];
			_letters["E"] = [];
			_letters["F"] = [];
			_letters["G"] = [];
			_letters["H"] = [];
			_letters["I"] = [];
			_letters["J"] = [];
			_letters["K"] = [];
			_letters["L"] = [];
			_letters["M"] = [];
			_letters["N"] = [];
			_letters["O"] = [];
			_letters["P"] = [];
			_letters["Q"] = [];
			_letters["R"] = [];
			_letters["S"] = [];
			_letters["T"] = [];
			_letters["U"] = [];
			_letters["V"] = [];
			_letters["W"] = [];
			_letters["X"] = [];
			_letters["Y"] = [];
			_letters["Z"] = [];
			
			_letters["1"] = [];
			_letters["2"] = [];
			_letters["3"] = [];
			_letters["4"] = [];
			_letters["5"] = [];
			_letters["6"] = [];
			_letters["7"] = [];
			_letters["8"] = [];
			_letters["9"] = [];
			_letters["0"] = [];
			_letters["!"] = [];
			
			
			
		}
		
	}
	
}